Dzisiaj kolejna porcja stuffu z mojej tajemnej płytki – tym razem rzecz o starej broni, skompliowane przez Ocelota ( mail kontaktowy poniżej)
Mam nadzieję, ze się przyda i doda Waszym sesjom rpg w cyberpunka powiewu świezości :)
Miłej zabawy.

OLD WEST GUN STATS, v2.0
for Cyberpunk 2020
compiled by Ocelot (ocelot@connectnet.com)

[Mockery's Note: As explained in the Star Wars Weapon and Armor Conversions,
we like the Cyberpunk game mechanics so much that Ocelot worked up these
historical gun stats for use with the R. Talisorian system. The main source
for these guns is the Phoenix Command Wild West Weapon Data Supplement, put
out by Leading Edge Games. Please don't limit your use of these guns to a
strict historical campaign, because they work great as antique curiosities
in the CP2020 system! Imagine a poser gang composed of famous Wild West
outlaws, each packing an authentic pistol . . . ]

Weapon stats are in this order:
TYPEW.A. CON AVL DAMAGESHOTS ROF REL RNG

Statistic Definitions are at the bottom of the page. Sorry, cost is not
listed. If you’re running a historical game, you should be able to find out
the average cost of a period weapon with a minimal amount of research. If
you’re incorporating these guns into a Cyberpunk game, cost will vary
hugely, depending on authenticity, condition, and source of the weapons.

PISTOLS

Colt Army Dragoon, First Model (.44 Cap & Ball) P -1 J C 2D6+2  6 1 ST 35m.

Colt Buntline Special (.45 Long Colt) P +0 L C 2D6+2 6 1 VR 60m.

Colt Frontier Model (44/40 Winchester) P +0 J C 3D6+1 6 1 VR 40m.

Colt Model 1851 Navy (.36 Cap & Ball) P +0 J C 2D6 6 1 ST 30m.

Colt Model 1860 Army (.44 Cap & Ball) P +0 J C 2D6+2 6 1 ST 35m.

Colt Peacemaker (.45 Long Colt) P +0 J C 2D6+2 6 1 VR 35m.

Colt Pocket Police (.36 Cap & Ball) P +0 J C 2D6 6 1 ST 30m.

Colt Shopkeeper (38/40 Winchester) P -1 J C 2D6 6 1 ST 30m.

Colt Walker (.44 Cap & Ball) P +0 J C 4D6 6 1 ST 45m.

Derringer (.50 Cap & Ball) P -1 P C 2D6 1 1 ST 5m.

Elliot Pocket Repeater (.22 Rim Fire) P -2 P C 1D6 5 2 ST 5m.

Elliot Single (.41 Rim Fire) P -2 P C 1D6+2 1 1 ST 5m.

Griswold and Gunnison (.44 Cap & Ball) P -1 J R 2D6+2 6 1 ST 35m.

Le Mat (.42 Cap & Ball) P +0 J P 2D6+1 9 1 ST 35m.

Le Mat (.60 Cap & Ball) P -1 J P 5D6 1 1 UR 25m.

Remington Double Derringer (.41 Rim Fire) P -2 P C 1D6+2 2 2 ST 5m.

Remington New Model Army (.44 Cap & Ball) P +0 J C 2D6+2 6 1 ST 35m.

Smith & Wesson Model #2 (.32 S&W Long) P +0 J P 1D6+1 6 1 ST 25m.

Spiller and Burr (.36 Cap & Ball) P +0 J C 2D6 6 1 ST 30m.

Starr 44 (.44 Cap & Ball) P +0 J C 2D6+2 6 2 ST 35m.

RIFLES

Brown Bess (.75 Smoothbore Flintlock Musket) RIF -1 N C 5D6+2 1 1 UR 35m.

Charleville Musket (.69 Smoothbore Flintlock Musket)
RIF +0 N C 5D6 1 1 ST 50m.

Colt Revolving Rifle (.56 Cap & Ball) RIF +1 N C 4D6+1 5 1 ST 75m.

Gatling Gun (Varies, .58 to .45) RIF +0 N P varies 400 20 ST 75m.

Hall Flintlock (.75 Smoothbore Flintlock Musket)
RIF +0 N C 5D6+2 1 1 ST 50m.

Harper’s Ferry Model 1855 Rifle (.58 Rifled Cap & Ball Musket)
RIF +1 N C 4D6+2 1 1 ST 75m.

Hawken Plains Rifle (.50 Rifled Cap & Ball Musket)
RIF +2 N C 4D6 1 1 ST 75m.

Henry Repeater (.44 Rim Fire) RIF +1 N C 4D6 15 1 ST 75m.

Jaeger Rifle (.75 Rifled Flintlock Musket) RIF +2 N C 5D6+2 1 1 ST 75m.

Kennedy Repeater (45-60 Winchester) RIF +1 N C 5D6+2 12 1 ST 100m.

Kentucky Rifle (.45 Cap & Ball Musket) RIF +2 N C 3D6+2 1 1 ST 50m.

Remington Geiger (45-70 Government) RIF +0 N C 5D6+2 1 1 VR 75m.

Remington Model 1872 (45-70 Government) RIF +1 N C 5D6+2 1 1 ST 75m.

Sharps Carbine (.52 Cap & Ball Rifle) RIF +1 N C 4D6 1 1 ST 75m.

Sharps Rifle (.52 Cap & Ball Rifle) RIF +2 N C 4D6+1 1 1 ST 100m.

Spencer Carbine (.52 Rim Fire) RIF +1 N C 4D6+1 7 1 ST 75m.

Springfield Model 1863 (.58 Rifled Cap & Ball Musket) RIF +1 N C
4D6+2 1 1 ST 75m.

Springfield Model 1873 (45-70 Government) RIF +1 N C 5D6+2 1 1 VR 75m.

Springfield Model 1873 (45-90 Government) RIF +0 N C 5D6+2 1 1 ST 75m.

Wesson Target Rifle (.52 Rifled Cap & Ball Musket)
RIF +3 N C 4D6 1 1 ST 150m.

Winchester Model 1866 (.44 Rim Fire) RIF +1 N C 4D6 17  1 VR 75m.

Winchester Model 1876 (45-60 Winchester) RIF +1 N C 5D6+2 12 1 ST 100m.

SHOTGUNS

Double-Barrel Shotgun (.75 Percussion Muzzle Loader)
SHG -1 N C 3D6+2 2 2 ST 50m.

Remington – Rider #3 (12 Gauge) SHG +1 N C 4D6 1 1 VR 50m.

Remington Model 1882 (12 Gauge) SHG +1 N C 4D6 2 2 VR 50m.

Remington Model 89 (10 Gauge) SHG +1 N C 6D6 2 2 ST 50m.

Statistic Definitions :

TYPE   P = Pistol; SMG = Submachine Gun; SHG = Shotgun; RIF = Rifles; HVY
= Heavy Weapons; BOW = Bow Weapons; MEL = Melee.

WA     Bonus added to or subtracted from a to-hit roll.

Concealability; P = Pocket, Pants Leg, Sleeve; J = Jacket, Coat,
CON    Shoulder Rig; L = Long Coat; N = Cannot be Concealed or Hidden
(Listing after a “/” indicates a collapsed stock).

AVL    Availability; E = Excellent (1-9 chance); C = Common (1-6 chance);
P = Poor (1-4 chance); R = Rare (1-2 chance).

DAMAGE Dice of Damage Rolled.

SHOTS  Number of Shots per Standard Clip, Magazine, etc.

ROF    Number of Shots That Can be Fired Per Combat Round.

REL    Reliability; VR = Very Reliable; ST = Standard; UR = Unreliable.

RNG    Long Range for the Weapon in Meters.

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